![]() The rogue has differing slots than warrior and necromancer. However, they can aid one greatly during large battles early on. A late game does not matter significantly. While rogue has both counters and evades, evade should be prioritized higher as damage avoidance is better than damage output earlier on. ![]() Rogue with proper builds can infinitely loop rather easily.Gear that buffs both critical chance % and damage % will allow for optimal damage output. Critical damage is the single most significant damage increase for this character.Attack Speed enhances rogue significantly, utilizing Forests/Thickets/Beacons/Gear to buff it will allow for an immense DPS boost.Raw Damage is not as big of a factor as with other characters, since it doubled with two weapons and then subject to additional critical bonuses.As the class has innate vampirism, the camp supply item Count’s Chair can be used to increase vampirism by a marginal amount.Additionally, the Rogue receives a unique damage mechanic – Critical Hits.Loot quantity and quality scales off of the number of trophies received, not the quality of enemies killed, so rogue benefits from simply killing as many enemies as possible.At the campfire after each loop is completed, the trophies are traded in return for loot.For each enemy rogue kills, one trophy is received.Rogue functions off of a different loot system than classes such as the warrior or necromancer. If you’re one of the players trying to take advantage of these characters in the game, this one is for you. ![]() This guide will be covering the details that you need to know about rogue in Loop Hero.
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